The Hunter’s Point munitions plant is a fun place for kids & family.
Lost Coast San Francisco
Q3Map2
History
Q3Map2 is the official level compiler for Id Tech 3. Originally coded as a modification of the RTCW tool chain for PlayStation 2 at Raster Productions. It eventually became part of the open source GtkRadiant editor.
Games Created Using Q3Map2
- Quake Live
- Return to Castle Wolfenstein: Operation Resurrection (PlayStation 2)
- Return to Castle Wolfenstein: Tides of War (Xbox)
- Wolfenstein: Enemy Territory
- Star Wars: Jedi Academy
- Medal of Honor: Allied Assault: Breakthrough
Supported Games
- Nexuiz
- Open Arena
- Quake III: Arena
- Quake III: Team Arena
- Return to Castle Wolfenstein
- Soldier of Fortune II: Double Helix
- Star Trek Elite Force
- Star Wars Jedi Knight II: Jedi Outcast
- Star Wars Jedi Knight: Jedi Academy
- Tenebrae
- Tremulous
- Urban Terror
- War§ow
- Wolfenstein: Enemy Territory
Documentation
Downloads
- Q3Map2 2.5.x (out of date)
- Q3Map2 2.3.x (out of date)
- MD3Fix
- Sample Maps
Links
- Official Forums hosted by Splash Damage
- Screenshots Archive
Screenshots
Images of some of Q3Map2’s features, including radiosity, procedual fur, lightmapped terrain, normal/bumpmapping, ambient occlusion, procedural surface models and surface optimization.
PicoModel
About PicoModel
Similar to libjpeg, PicoModel is a lightweight open source library for loading 3D meshes. It supports various ASE, 3DS, Lightwave and a number of Id Tech [Quake] model and their variants.
Originally written as part of the GtkRadiant project for Q3Map2, it was released under a BSD license.
Links
- Browse Source (Trac)
- PicoModel on Google
GtkRadiant
About
GtkRadiant is the official open source toolchain for Id Tech 3 (the Quake III: Arena engine). Originally was written for Linux as a port of Q3Radiant using the GTK+ toolkit, it was backported to Windows, OS X and eventually grew to support a number of games including Return to Castle Wolfenstein, and Doom 3.
I owned the level compiler, Q3Map2. I also contributed the DXT image reading library and PicoModel, a BSD-licensed 3D mesh loader.
Medal of Honor: Allied Assault: Breakthrough
In a whirlwind pair of weekends working for EA, I added support for the Medal of Honor engine to Q3Map2 so the designers could compiled their maps faster.
Star Wars Jedi Knight: Jedi Academy
About
Jedi Academy was the fourth game in the Jedi Knight / Dark Forces series of games from LucasArts. It was developed by Raven Software using the Id Tech 3 engine. Raven used GtkRadiant and Q3Map2 to create the game’s levels.
Images
Screenshots from Jedi Academy showing off radiosity, lightmapped terrain, complex models and lighting.
LiveJournal
About
LiveJournal is an pioneering online social service originally developed by Brad Fitzpatrick while in school at the University of Washington. LiveJournal is built almost entirely from open source software.
Several notable pieces of software and technology were originally developed for LiveJournal, including Memcached, Perlbal, MogileFS, Gearman, TheSchwartz, djabberd and OpenID.
Contributions
- Wrote the core JavaScript library used by LiveJournal.
- Developed standardized blog templates and CSS. Supported IE5+ on Windows and Mac OS, Firefox and Safari.
is.ydnar.in
About
Earlier this year, I started using the very excellent site Dopplr to track my travels. As a joke, I registered a vanity domain in the Indian .in TLD and hooked it up to a script using the intrepid Simon Wistow’s module Net::Dopplr on CPAN. Voila, instant single-serving site.
The idea was to have a site where anyone could ask where I was, e.g. http://is.ydnar.in/san francisco or a silly—good?—question like http://is.ydnar.in/jail. Responses are entirely in the form of HTTP status codes. This is because I am a giant nerd.
Try It Yourself
P&G Social Media Lab
About
Blog design for Proctor & Gamble’s Innovation Group, developed in collaboration with Deborah Schultz.
I was responsible for the visual design, layout and initial implementation in HTML/CSS.
Images
About
Hi, I’m Randy Reddig and this my portfolio. There’s also a blog, but you probably don’t want to go there.
This site has been a personal journal, a mapping resource with textures, shaders, tutorials, screenshots & examples for people hacking on first person shooters and a host for music, photos, Perl & JavaScript hacks, my resume, portfolio and other bits.
This site is almost ten years old, and this year I figured it would be a good idea to give it some structure. It's a work in progress—content is being added and refined more or less continuously. Recent additions appear at the bottom of each page.
I've been hacking on design and code for most of my life, with an occasional musical detour. My formative years were spent in Europe, and am lucky to have two parents with wanderlust and an appreciation for books. I live in San Francisco, I like going fast and spend as much time on two wheels as possible. I like racing in alleycats, riding my Ducati, deep powder and subway surfing.
My friends call me ydnar, my parents call me Randolf. I love being around smart and creative people. I also love Helvetica, Pantone 213, electro, molded plywood, em dashes and semicolons, [syntactic] sugar, caffeine and fixing things.
If you see something here you like, I’m available for hire for breaking stuff contract design & product strategy projects.
Design
This site is typeset in Neue Helvetica, a slighly modified version of Helvetica with “more structurally unified set of weights and widths” plain-old Helvetica. It is set on a 17px vertical baseline grid, with (mostly) 12px horizontal margins.
Tag and article links have a “bokeh” effect applied via JavaScript and CSS.
Shaderlab is built with Movable Type 4.2 from Six Apart.
Design
2008
Excuses to Party
Every good party deserves a pretty invite.
Barack Obama Is Your New Fixie
The day after my birthday, confused and slightly saddened that nobody had made the obvious parody of Mat’s pioneering original, I recified the situation. In one hour, concept to execution—even with GoDaddy annoy-a-reg. THANKS BUT I DO NOT WANT TO REGISTER RANDYREDDIGFAMILY.COM.
Click, skid, dance: Barack Obama Is Your New Fixie
Single Serving
Postcards & Well Wishes
Designs from 2000-present, made for stuff & things.
Petroslut
We use too much oil, I think.
I Like Your Face
I love type. Mostly sans-serif, particularly Helvetica. Recently I’ve been serif-curious and spending quality time with Akzidenz Grotesk. Most of these are created in Adobe Illustrator, with the final images output at 2000px, tweaked in Photoshop.
Prints
If you’d like a print, send me an email. Some are also available on T-shirts.